Project M
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeHome  SearchSearch  Latest imagesLatest images  IRC  RegisterRegister  Log in  

 

 New Spawn

Go down 
+3
method55
NeRealais
Aitchy
7 posters
Go to page : 1, 2  Next
AuthorMessage
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: New Spawn   New Spawn EmptyTue Aug 14, 2012 7:17 pm

This Is what i have in mind for spawn,,,, right now.

The long lines are meant to be like a small wall, with arches over the two points of the river. The three sets of small lines are bridges, maybe directing players to the different areas of town (shops, houses, etc)
The ravine we can cover no big deal, and maybe start a spawn mine there. The high mountain at the back marked "temple" could be used for either a mountain temple, monument or similar.

Any thoughts or ideas, yes I know you wish you could be as good as me in paint Wink

Spoiler:


Last edited by Aitchy on Tue Aug 14, 2012 9:11 pm; edited 2 times in total
Back to top Go down
https://projectm.forumotion.org
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 7:19 pm

Once we get a basic layout established, anyone is welcome to come and build or add what they want to it
Back to top Go down
https://projectm.forumotion.org
NeRealais

NeRealais


Posts : 86
Points : 88
Reputation : 2
Join date : 2012-06-21

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 8:50 pm

Bridge thing is a nice idea. Different districts are also nice idea, because in previous map spawn it was hard to find a shop, because they all were randomly built around all spawn area. If now they are built in one certain place, it would be easier for people to find items they'd like to buy.

EDIT: Put your scheme into spoiler tags please.
Back to top Go down
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 8:59 pm

NeRealais wrote:
Bridge thing is a nice idea. Different districts are also nice idea, because in previous map spawn it was hard to find a shop, because they all were randomly built around all spawn area. If now they are built in one certain place, it would be easier for people to find items they'd like to buy.

EDIT: Put your scheme into spoiler tags please.

I have no idea how to Sad
Back to top Go down
https://projectm.forumotion.org
NeRealais

NeRealais


Posts : 86
Points : 88
Reputation : 2
Join date : 2012-06-21

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 9:06 pm

[.spoiler][/spoiler]
Back to top Go down
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 9:11 pm

Done
Back to top Go down
https://projectm.forumotion.org
method55




Posts : 432
Points : 560
Reputation : 6
Join date : 2012-06-20

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 11:38 pm

I'd like to build a central circle with a fountain or something near the entrance somewhere. Anyone against that?
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyTue Aug 14, 2012 11:59 pm

there is need for green spaces lots and lots of them and decorative things like small monuments or sculpture-like constructions AND there should be lots of space between builds, I mean, one block streets are bad!

+ my drawing
Spoiler:


Last edited by Nihility on Wed Aug 15, 2012 12:41 am; edited 1 time in total
Back to top Go down
http://www.gamerx.lv
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 12:40 am

I have the main front wall done,,, this is just a rough template. People are free to edit or add to the design.

The arches need done, and detailing on the wall.

I copied your wall from the last map method, it could do with some of the circular towers you had along it at points. I mean we could even add some buildings ontop of the wall or along side the river archers,,, idk... People should just add what they like, it should be a community build, ie the walls, the centre, the townhall, then we just designate areas for shops, houses after that


Some pictures I like

http://www.mcschematics.com/index.php?topic=3504.msg24760#msg24760

https://2img.net/h/oi55.tinypic.com/vmw5fq.png

http://blog.precipicegames.com/wp-content/uploads/2011/11/2011-10-30_20.11.48.png

https://2img.net/h/i1122.photobucket.com/albums/l535/oddworld90/Minecraft/DockWarehouse.jpg

https://2img.net/r/ihimg/photo/my-images/840/20111006210321.png/

http://muttsworldmine.com/forums/uploads/gallery/album_224/gallery_1282_224_783114.png
Back to top Go down
https://projectm.forumotion.org
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 12:48 am

damn I like your plans nihilty

Maybe would look better with wall stretching around the coast

I put a wall in a s template, if any of you want to change or edit the route it takes or design go right ahead
Back to top Go down
https://projectm.forumotion.org
Sgt_Slaughter_JB

Sgt_Slaughter_JB


Posts : 65
Points : 79
Reputation : 4
Join date : 2012-06-20
Age : 45

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 2:01 am

I'm gonna screenshot and doodle a bit....I think Nihility's ideas are good, except the west side all market and the east side all residential...I'll upload my idea here in a sec. I really think that the wall is a beautiful defining structure to give the town noticeable boundaries!
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 2:51 am

well in economic area isnt just markets, there should be all kind of stuff like blacksmiths, farms, entrance to ravine(underground mining place), xp farms if possible or just decorative builds with no actual purpose. Same at the residential area - builds with no actual purpose, parks, decorations, museum, library...
Back to top Go down
http://www.gamerx.lv
Sgt_Slaughter_JB

Sgt_Slaughter_JB


Posts : 65
Points : 79
Reputation : 4
Join date : 2012-06-20
Age : 45

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 4:30 am

Ok, try this on for size!
Spoiler:
Back to top Go down
NeRealais

NeRealais


Posts : 86
Points : 88
Reputation : 2
Join date : 2012-06-21

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 5:35 am

Looks great sgt.
Back to top Go down
method55




Posts : 432
Points : 560
Reputation : 6
Join date : 2012-06-20

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 5:36 am

I would like to build a meeting area/social area/central square in the entry area if you guys dont mind...looks like sgt penciled one in.
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 6:10 am

meeting area/social area/central square should be one that isle then.
Back to top Go down
http://www.gamerx.lv
Aitchy
Admin
Aitchy


Posts : 415
Points : 714
Reputation : 12
Join date : 2012-06-20
Age : 40
Location : Glasgow, Scotland

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyWed Aug 15, 2012 6:17 am

Ok I laid a lot of the template for the wall,,,, everyone is free to work on what they want in spawn. If you working on the wall and want to change something feel free.
Back to top Go down
https://projectm.forumotion.org
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptyFri Aug 17, 2012 12:43 am

here you can find some grate stuff https://www.youtube.com/user/Madnes64/featured
no need to copy but just try, take some bits and pieces and make your own design
Back to top Go down
http://www.gamerx.lv
method55




Posts : 432
Points : 560
Reputation : 6
Join date : 2012-06-20

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 2:57 am

Camel and I like this style for the roads:

https://i.imgur.com/vBdcr.jpg

New Spawn VBdcr
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 5:54 am

Back to top Go down
http://www.gamerx.lv
method55




Posts : 432
Points : 560
Reputation : 6
Join date : 2012-06-20

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 5:58 am

kit and I laid out part of the mod/admin housing area. I'm thinking the block immediately to the east can be a small park before the residential section starts.

New Spawn G6iX2
Back to top Go down
TheTwiggsMGW

TheTwiggsMGW


Posts : 89
Points : 109
Reputation : 0
Join date : 2012-06-21
Age : 33
Location : Michigan, USA

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 6:23 am

I really like Nihility's road design. I feel like the Wood w/ lamps is very generic. Not to mention how fast that wood would rot Laughing , stone is more durable and the variance between slab and cobble is very appealing. bounce
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 6:33 am

just an idea, I hope you get the idea there(bad drawing) https://i.imgur.com/HfOjp.jpg
stairs going up from the bridge - https://i.imgur.com/Tg6ua.png
Back to top Go down
http://www.gamerx.lv
method55




Posts : 432
Points : 560
Reputation : 6
Join date : 2012-06-20

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 7:00 am

I'll work on this later tonight. I like the idea.
Back to top Go down
Nihility

Nihility


Posts : 43
Points : 44
Reputation : 1
Join date : 2012-06-28
Age : 31
Location : Latvia

New Spawn Empty
PostSubject: Re: New Spawn   New Spawn EmptySat Aug 18, 2012 7:04 am

if you can build it curved in along the platform, like its shown at the top view.
Back to top Go down
http://www.gamerx.lv
Sponsored content





New Spawn Empty
PostSubject: Re: New Spawn   New Spawn Empty

Back to top Go down
 
New Spawn
Back to top 
Page 1 of 2Go to page : 1, 2  Next
 Similar topics
-
» New Spawn Town Mines!
» Added some stuff around spawn
» Market Area/Stalls in Spawn

Permissions in this forum:You cannot reply to topics in this forum
Project M :: The Nether :: Requests for Help-
Jump to: